Daddy
[F32I] 32 Fish Island
as of Jul 11, 2026 21:26 UTC
- Kingdom
- #2832
- Civilization
- Civ 5
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 58978159
Power
124.5M
#5 / 293 by power
Top 25% among 100-200M
Kill Points
6.12B
#12 / 293 by KP
Top 50% among 100-200M
Deaths
27.5M
#13 / 293 by deaths
Top 56% among 100-200M
Kills
513.3M
Healing
279.6M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 50% | Top 3% |
| Deaths | Top 5% | Top 56% | Top 4% |
| Power | Top 2% | Top 25% | Top 1% |
Efficiency
- KP per heal
- 21.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.84
- total kills vs healing
- T4+T5 kill share
- 72.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.65B76.1%
T4
1.41B23.0%
T3
15.1M0.2%
T2
14.3M0.2%
T1
25.7M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
232.7M45.3%
T4
141M27.5%
T3
3.77M0.7%
T2
7.16M1.4%
T1
128.7M25.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
67.2M54.0%
Hero
6.55M5.3%
Tech
31.3M25.2%
Building
19.4M15.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 20B
- RSS assisted
- 157.7K
Scan history
3 scans · Jul 11, 2026 05:08 UTC → Jul 11, 2026 21:26 UTC
Power124.5M
Kill points6.12B
Deaths27.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 21:26 UTC | #2832 | 124.5M | - | - | - | - |
| Jul 11, 2026 13:43 UTC | #2832 | 124.5M | +2.09K | - | - | - |
| Jul 11, 2026 05:08 UTC | #2832 | 124.5M | first scan on record | |||