ᵇᶜFjPT
[74BC] By All Costs
as of Jul 13, 2026 22:48 UTC
- Kingdom
- #2274
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 59273214
Power
117.5M
#7 / 694 by power
Top 37% among 100-200M
Kill Points
5.58B
#23 / 694 by KP
Top 54% among 100-200M
Deaths
33.6M
#12 / 694 by deaths
Top 40% among 100-200M
Kills
406.6M
Healing
273M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 54% | Top 3% |
| Deaths | Top 2% | Top 40% | Top 2% |
| Power | Top 2% | Top 37% | Top 2% |
Efficiency
- KP per heal
- 20.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.49
- total kills vs healing
- T4+T5 kill share
- 83.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.31B77.1%
T4
1.25B22.4%
T3
8.11M0.1%
T2
3.42M0.1%
T1
12.4M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
215.4M53.0%
T4
125.2M30.8%
T3
2.03M0.5%
T2
1.71M0.4%
T1
62.2M15.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
59.6M50.7%
Hero
7.19M6.1%
Tech
31.3M26.7%
Building
19.4M16.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 47.6B
- RSS assisted
- 288.4K
Scan history
4 scans · Jul 11, 2026 03:06 UTC → Jul 13, 2026 22:48 UTC
Power117.5M
Kill points5.58B
Deaths33.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 22:48 UTC | #2274 | 117.5M | +13.5K | - | - | +4.77K |
| Jul 12, 2026 17:58 UTC | #2274 | 117.5M | +8K | - | - | +3.81K |
| Jul 11, 2026 20:46 UTC | #2274 | 117.5M | +8K | - | - | +2.02K |
| Jul 11, 2026 03:06 UTC | #2274 | 117.5M | first scan on record | |||