JoKerShark BAzZ
[A!46] Let It Farm
as of Jul 13, 2026 06:01 UTC
- Kingdom
- #1846
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 59275289
Power
34.3M
#75 / 321 by power
Top 47% among 25-50M
Kill Points
13.5M
#98 / 321 by KP
Top 74% among 25-50M
Deaths
3.75M
#80 / 321 by deaths
Top 46% among 25-50M
Kills
1.42M
Healing
7.26M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 31% | Top 74% | Top 36% |
| Deaths | Top 25% | Top 46% | Top 27% |
| Power | Top 24% | Top 47% | Top 27% |
Efficiency
- KP per heal
- 1.9
- kill points earned per unit healed
- Kill / heal ratio
- 0.20
- total kills vs healing
- T4+T5 kill share
- 74.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.26M31.6%
T4
8.43M62.6%
T3
339.2K2.5%
T2
433.6K3.2%
T1
11.8K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
213K15.0%
T4
843.3K59.5%
T3
84.8K6.0%
T2
216.8K15.3%
T1
59K4.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
3.05M8.9%
Hero
2.23M6.5%
Tech
13.5M39.4%
Building
15.5M45.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 3.42B
- RSS assisted
- 25.5K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.