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[H~18] Happy Slappers

as of Jul 16, 2026 00:10 UTC

Kingdom
#2490
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
59420236
Power
126.8M
#3 / 423 by power
Top 23% among 100-200M
Kill Points
6.77B
#15 / 423 by KP
Top 46% among 100-200M
Deaths
35.9M
#11 / 423 by deaths
Top 34% among 100-200M
Kills
532.3M
Healing
289.1M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 4%Top 46%Top 2%
DeathsTop 3%Top 34%Top 2%
PowerTop 1%Top 23%Top 1%

Efficiency

KP per heal
23.4
kill points earned per unit healed
Kill / heal ratio
1.84
total kills vs healing
T4+T5 kill share
82.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
4.63B68.5%
T4
2.07B30.7%
T3
26.8M0.4%
T2
15.1M0.2%
T1
15.8M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
231.7M43.5%
T4
207.5M39.0%
T3
6.70M1.3%
T2
7.57M1.4%
T1
78.9M14.8%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
67.7M53.4%
Hero
8.48M6.7%
Tech
31.3M24.7%
Building
19.4M15.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
38.1B
RSS assisted
251K

Scan history

3 scans · Jul 11, 2026 03:48 UTC Jul 16, 2026 00:10 UTC
Power126.8M
Jul 11, 2026 03:48 UTC - 126,649,865Jul 13, 2026 07:25 UTC - 126,718,425Jul 16, 2026 00:10 UTC - 126,848,305
Kill points6.77B
Jul 11, 2026 03:48 UTC - 6,765,819,621Jul 13, 2026 07:25 UTC - 6,765,819,621Jul 16, 2026 00:10 UTC - 6,765,819,621
Deaths35.9M
Jul 11, 2026 03:48 UTC - 35,894,824Jul 13, 2026 07:25 UTC - 35,894,824Jul 16, 2026 00:10 UTC - 35,894,824
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 16, 2026 00:10 UTC#2490126.8M+129.9K--+1.01K
Jul 13, 2026 07:25 UTC#2490126.7M+68.6K--+4.05K
Jul 11, 2026 03:48 UTC#2490126.6Mfirst scan on record