Mel Bug
[AE18] ASCENDANT COUNCIL
as of Jul 13, 2026 01:56 UTC
- Kingdom
- #1179
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 5973969
Power
95.8M
#4 / 254 by power
Top 9% among 70-100M
Kill Points
6.72B
#1 / 254 by KP
Top 8% among 70-100M
Deaths
49M
#1 / 254 by deaths
Top 2% among 70-100M
Kills
738.9M
Healing
347.4M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 8% | Top 3% |
| Deaths | Top 1% | Top 2% | Top 1% |
| Power | Top 2% | Top 9% | Top 4% |
Efficiency
- KP per heal
- 19.3
- kill points earned per unit healed
- Kill / heal ratio
- 2.13
- total kills vs healing
- T4+T5 kill share
- 67.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
5.34B79.5%
T4
1.33B19.7%
T3
9.56M0.1%
T2
3.12M0.0%
T1
38.5M0.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
267.2M44.8%
T4
132.6M22.2%
T3
2.39M0.4%
T2
1.56M0.3%
T1
192.4M32.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
37.5M39.1%
Hero
7.66M8.0%
Tech
31.3M32.7%
Building
19.4M20.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 34.7B
- RSS assisted
- 277.9K
Scan history
3 scans · Jul 10, 2026 21:21 UTC → Jul 13, 2026 01:56 UTC
Power95.8M
Kill points6.72B
Deaths49M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 01:56 UTC | #1179 | 95.8M | +867.7K | +13M | +2.59K | +326.1K |
| Jul 11, 2026 09:37 UTC | #1179 | 95M | +540K | - | - | +51.7K |
| Jul 10, 2026 21:21 UTC | #1179 | 94.4M | first scan on record | |||