← Kingdom #1179 leaderboard

Mel Bug

[AE18] ASCENDANT COUNCIL

as of Jul 13, 2026 01:56 UTC

Kingdom
#1179
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
5973969
Power
95.8M
#4 / 254 by power
Top 9% among 70-100M
Kill Points
6.72B
#1 / 254 by KP
Top 8% among 70-100M
Deaths
49M
#1 / 254 by deaths
Top 2% among 70-100M
Kills
738.9M
Healing
347.4M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 1%Top 8%Top 3%
DeathsTop 1%Top 2%Top 1%
PowerTop 2%Top 9%Top 4%

Efficiency

KP per heal
19.3
kill points earned per unit healed
Kill / heal ratio
2.13
total kills vs healing
T4+T5 kill share
67.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
5.34B79.5%
T4
1.33B19.7%
T3
9.56M0.1%
T2
3.12M0.0%
T1
38.5M0.6%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
267.2M44.8%
T4
132.6M22.2%
T3
2.39M0.4%
T2
1.56M0.3%
T1
192.4M32.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
37.5M39.1%
Hero
7.66M8.0%
Tech
31.3M32.7%
Building
19.4M20.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
34.7B
RSS assisted
277.9K

Scan history

3 scans · Jul 10, 2026 21:21 UTC Jul 13, 2026 01:56 UTC
Power95.8M
Jul 10, 2026 21:21 UTC - 94,433,450Jul 11, 2026 09:37 UTC - 94,973,460Jul 13, 2026 01:56 UTC - 95,841,130
Kill points6.72B
Jul 10, 2026 21:21 UTC - 6,707,079,601Jul 11, 2026 09:37 UTC - 6,707,079,601Jul 13, 2026 01:56 UTC - 6,720,081,091
Deaths49M
Jul 10, 2026 21:21 UTC - 48,982,692Jul 11, 2026 09:37 UTC - 48,982,692Jul 13, 2026 01:56 UTC - 48,985,286
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 01:56 UTC#117995.8M+867.7K+13M+2.59K+326.1K
Jul 11, 2026 09:37 UTC#117995M+540K--+51.7K
Jul 10, 2026 21:21 UTC#117994.4Mfirst scan on record