Rl2
[70!A] Red Ãrmy
as of Jul 14, 2026 00:07 UTC
- Kingdom
- #2370
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 59803037
Power
62.2M
#76 / 566 by power
Top 39% among 50-70M
Kill Points
239.8M
#88 / 566 by KP
Top 58% among 50-70M
Deaths
7.22M
#100 / 566 by deaths
Top 61% among 50-70M
Kills
33.4M
Healing
41.1M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 16% | Top 58% | Top 17% |
| Deaths | Top 18% | Top 61% | Top 18% |
| Power | Top 14% | Top 39% | Top 15% |
Efficiency
- KP per heal
- 5.8
- kill points earned per unit healed
- Kill / heal ratio
- 0.81
- total kills vs healing
- T4+T5 kill share
- 56.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
80.3M33.5%
T4
148.2M61.8%
T3
7.11M3.0%
T2
1.93M0.8%
T1
2.37M1.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
4.01M12.0%
T4
14.8M44.3%
T3
1.78M5.3%
T2
966.9K2.9%
T1
11.9M35.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
8.56M13.7%
Hero
3.43M5.5%
Tech
31.3M50.4%
Building
18.9M30.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 8.28B
- RSS assisted
- 86.1K
Scan history
3 scans · Jul 12, 2026 15:24 UTC → Jul 14, 2026 00:07 UTC
Power62.2M
Kill points239.8M
Deaths7.22M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 14, 2026 00:07 UTC | #2370 | 62.2M | +2.45K | - | - | +3.16K |
| Jul 12, 2026 18:00 UTC | #2370 | 62.2M | +38K | - | - | - |
| Jul 12, 2026 15:24 UTC | #2370 | 62.2M | first scan on record | |||