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[29TT] Toxic Templars

as of Jul 13, 2026 21:32 UTC

Kingdom
#2065
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
59821154
Power
79.6M
#23 / 225 by power
Top 63% among 70-100M
Kill Points
2.03B
#18 / 225 by KP
Top 42% among 70-100M
Deaths
18.2M
#32 / 225 by deaths
Top 47% among 70-100M
Kills
122.9M
Healing
125.7M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 8%Top 42%Top 7%
DeathsTop 15%Top 47%Top 8%
PowerTop 11%Top 63%Top 9%

Efficiency

KP per heal
16.1
kill points earned per unit healed
Kill / heal ratio
0.98
total kills vs healing
T4+T5 kill share
96.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.68B82.9%
T4
340.6M16.8%
T3
1.29M0.1%
T2
3.47M0.2%
T1
529.2K0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
84.1M68.5%
T4
34.1M27.7%
T3
322.6K0.3%
T2
1.73M1.4%
T1
2.65M2.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
24.8M31.2%
Hero
5.03M6.3%
Tech
31.3M39.4%
Building
18.4M23.1%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
25.3B
RSS assisted
65.6K

Scan history

4 scans · Jul 11, 2026 02:31 UTC Jul 13, 2026 21:32 UTC
Power79.6M
Jul 11, 2026 02:31 UTC - 79,677,843Jul 11, 2026 02:56 UTC - 79,677,843Jul 11, 2026 20:35 UTC - 79,677,843Jul 13, 2026 21:32 UTC - 79,573,189
Kill points2.03B
Jul 11, 2026 02:31 UTC - 2,028,493,210Jul 11, 2026 02:56 UTC - 2,028,493,210Jul 11, 2026 20:35 UTC - 2,028,493,210Jul 13, 2026 21:32 UTC - 2,028,493,210
Deaths18.2M
Jul 11, 2026 02:31 UTC - 18,194,686Jul 11, 2026 02:56 UTC - 18,194,686Jul 11, 2026 20:35 UTC - 18,194,686Jul 13, 2026 21:32 UTC - 18,194,686
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 21:32 UTC#206579.6M-104.7K--+82
Jul 11, 2026 20:35 UTC#206579.7M----
Jul 11, 2026 02:56 UTC#206579.7M----
Jul 11, 2026 02:31 UTC#206579.7Mfirst scan on record