Governor6
No alliance
as of Jul 13, 2026 07:11 UTC
- Kingdom
- #3081
- Civilization
- Civ 6
- Town Center
- TC 21
- VIP
- Level 0
- Governor ID
- 6
Power
3.40M
#340 / 522 by power
Top 72% among <25M
Kill Points
768K
#232 / 522 by KP
Top 34% among <25M
Deaths
617.4K
#196 / 522 by deaths
Top 28% among <25M
Kills
100.3K
Healing
965.3K
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 45% | Top 34% | Top 57% |
| Deaths | Top 38% | Top 28% | Top 52% |
| Power | Top 66% | Top 72% | Top 82% |
Efficiency
- KP per heal
- 0.8
- kill points earned per unit healed
- Kill / heal ratio
- 0.10
- total kills vs healing
- T4+T5 kill share
- 50.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
274.8K35.8%
T4
370.5K48.2%
T3
97.6K12.7%
T2
22.2K2.9%
T1
2.81K0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
13.7K13.7%
T4
37K36.9%
T3
24.4K24.3%
T2
11.1K11.1%
T1
14K14.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
213K6.3%
Hero
172.9K5.1%
Tech
1.03M30.2%
Building
1.99M58.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 430.3M
- RSS assisted
- 3.70K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.