Jerardz
[~TPD] Team play dirty
as of Jul 16, 2026 20:19 UTC
- Kingdom
- #2476
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 60037298
Power
91.8M
#20 / 345 by power
Top 20% among 70-100M
Kill Points
2.41B
#7 / 345 by KP
Top 36% among 70-100M
Deaths
24.7M
#7 / 345 by deaths
Top 26% among 70-100M
Kills
165.8M
Healing
131.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 36% | Top 6% |
| Deaths | Top 3% | Top 26% | Top 5% |
| Power | Top 6% | Top 20% | Top 5% |
Efficiency
- KP per heal
- 18.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.26
- total kills vs healing
- T4+T5 kill share
- 93.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.71B70.9%
T4
688.4M28.6%
T3
7.03M0.3%
T2
4.40M0.2%
T1
1.54M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
85.3M51.5%
T4
68.8M41.5%
T3
1.76M1.1%
T2
2.20M1.3%
T1
7.70M4.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
35.6M38.7%
Hero
5.54M6.0%
Tech
31.3M34.1%
Building
19.4M21.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 24.6B
- RSS assisted
- 170.9K
Scan history
3 scans · Jul 11, 2026 03:54 UTC → Jul 16, 2026 20:19 UTC
Power91.8M
Kill points2.41B
Deaths24.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 20:19 UTC | #2476 | 91.8M | +334.1K | - | - | +5.95K |
| Jul 12, 2026 03:03 UTC | #2476 | 91.5M | -3.68M | +22.4M | +405.1K | +1.08M |
| Jul 11, 2026 03:54 UTC | #2476 | 95.1M | first scan on record | |||