← Kingdom #2830 leaderboard

ᵛⁿBabySharK

[30#A] Kingdom Of Shark

as of Jul 15, 2026 06:09 UTC

Kingdom
#2830
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
60223811
Power
66.7M
#34 / 213 by power
Top 17% among 50-70M
Kill Points
1.92B
#21 / 213 by KP
Top 6% among 50-70M
Deaths
19.4M
#21 / 213 by deaths
Top 10% among 50-70M
Kills
225.6M
Healing
160.3M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 10%Top 6%Top 7%
DeathsTop 10%Top 10%Top 7%
PowerTop 16%Top 17%Top 13%

Efficiency

KP per heal
12.0
kill points earned per unit healed
Kill / heal ratio
1.41
total kills vs healing
T4+T5 kill share
60.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.02B53.2%
T4
859.8M44.7%
T3
16.6M0.9%
T2
7.86M0.4%
T1
16.1M0.8%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
51.1M22.7%
T4
86M38.1%
T3
4.16M1.8%
T2
3.93M1.7%
T1
80.5M35.7%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
9.64M14.4%
Hero
6.40M9.6%
Tech
31.3M47.0%
Building
19.4M29.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
26.5B
RSS assisted
91.8K

Scan history

3 scans · Jul 11, 2026 05:04 UTC Jul 15, 2026 06:09 UTC
Power66.7M
Jul 11, 2026 05:04 UTC - 65,954,986Jul 13, 2026 09:22 UTC - 66,330,986Jul 15, 2026 06:09 UTC - 66,730,986
Kill points1.92B
Jul 11, 2026 05:04 UTC - 1,908,141,413Jul 13, 2026 09:22 UTC - 1,922,543,993Jul 15, 2026 06:09 UTC - 1,922,543,993
Deaths19.4M
Jul 11, 2026 05:04 UTC - 19,402,665Jul 13, 2026 09:22 UTC - 19,402,665Jul 15, 2026 06:09 UTC - 19,402,665
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 06:09 UTC#283066.7M+400K--+1.68K
Jul 13, 2026 09:22 UTC#283066.3M+376K+14.4M-+27M
Jul 11, 2026 05:04 UTC#283066Mfirst scan on record