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[1862] Super Saiyan

as of Jul 13, 2026 02:15 UTC

Kingdom
#1862
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
60500435
Power
89M
#22 / 257 by power
Top 28% among 70-100M
Kill Points
3.92B
#6 / 257 by KP
Top 20% among 70-100M
Deaths
28.8M
#8 / 257 by deaths
Top 16% among 70-100M
Kills
238.1M
Healing
230.6M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 3%Top 20%Top 4%
DeathsTop 4%Top 16%Top 4%
PowerTop 9%Top 28%Top 6%

Efficiency

KP per heal
17.0
kill points earned per unit healed
Kill / heal ratio
1.03
total kills vs healing
T4+T5 kill share
95.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.26B83.1%
T4
650.3M16.6%
T3
7.61M0.2%
T2
2.44M0.1%
T1
1.39M0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
163M68.5%
T4
65M27.3%
T3
1.90M0.8%
T2
1.22M0.5%
T1
6.96M2.9%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
32.2M36.2%
Hero
6.13M6.9%
Tech
31.3M35.2%
Building
19.4M21.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
42.8B
RSS assisted
153K

Scan history

3 scans · Jul 11, 2026 01:22 UTC Jul 13, 2026 02:15 UTC
Power89M
Jul 11, 2026 01:22 UTC - 87,815,137Jul 12, 2026 01:13 UTC - 89,252,933Jul 13, 2026 02:15 UTC - 89,044,509
Kill points3.92B
Jul 11, 2026 01:22 UTC - 3,893,533,835Jul 12, 2026 01:13 UTC - 3,893,533,835Jul 13, 2026 02:15 UTC - 3,921,913,705
Deaths28.8M
Jul 11, 2026 01:22 UTC - 28,789,776Jul 12, 2026 01:13 UTC - 28,789,776Jul 13, 2026 02:15 UTC - 28,789,776
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 02:15 UTC#186289M-208.4K+28.4M-+1.30M
Jul 12, 2026 01:13 UTC#186289.3M+1.44M--+128.2K
Jul 11, 2026 01:22 UTC#186287.8Mfirst scan on record