HONEY II BADGER
[AL81] BabyShark
as of Jul 13, 2026 05:45 UTC
- Kingdom
- #1881
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 60667620
Power
56.3M
#32 / 88 by power
Top 69% among 50-70M
Kill Points
284.8M
#25 / 88 by KP
Top 53% among 50-70M
Deaths
11.8M
#28 / 88 by deaths
Top 34% among 50-70M
Kills
36.7M
Healing
30.5M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 29% | Top 53% | Top 16% |
| Deaths | Top 32% | Top 34% | Top 13% |
| Power | Top 37% | Top 69% | Top 17% |
Efficiency
- KP per heal
- 9.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.20
- total kills vs healing
- T4+T5 kill share
- 60.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
92.1M32.3%
T4
175.7M61.7%
T3
7.44M2.6%
T2
7.80M2.7%
T1
1.75M0.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
4.60M12.6%
T4
17.6M47.9%
T3
1.86M5.1%
T2
3.90M10.6%
T1
8.73M23.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
10.5M18.6%
Hero
4.76M8.5%
Tech
23.1M41.0%
Building
18M31.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 13.5B
- RSS assisted
- 43.9K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.