Killrᴹachine
[MR59] Maurya Empire
as of Jul 13, 2026 03:08 UTC
- Kingdom
- #3359
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 6078888
Power
108.1M
#4 / 180 by power
Top 62% among 100-200M
Kill Points
7.60B
#3 / 180 by KP
Top 41% among 100-200M
Deaths
45.7M
#1 / 180 by deaths
Top 17% among 100-200M
Kills
709M
Healing
342.2M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 41% | Top 2% |
| Deaths | Top 1% | Top 17% | Top 1% |
| Power | Top 3% | Top 62% | Top 2% |
Efficiency
- KP per heal
- 22.2
- kill points earned per unit healed
- Kill / heal ratio
- 2.07
- total kills vs healing
- T4+T5 kill share
- 87.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.82B63.4%
T4
2.70B35.5%
T3
62.7M0.8%
T2
15.7M0.2%
T1
10.3M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
240.8M41.1%
T4
269.6M46.1%
T3
15.7M2.7%
T2
7.83M1.3%
T1
51.5M8.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
48.8M45.2%
Hero
8.56M7.9%
Tech
31.3M29.0%
Building
19.4M17.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 36.7B
- RSS assisted
- 140.9K
Scan history
3 scans · Jul 11, 2026 06:53 UTC → Jul 13, 2026 03:08 UTC
Power108.1M
Kill points7.60B
Deaths45.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 03:08 UTC | #3359 | 108.1M | +840.3K | +349.7K | - | +126.2K |
| Jul 11, 2026 15:23 UTC | #3359 | 107.2M | - | - | - | - |
| Jul 11, 2026 06:53 UTC | #3359 | 107.2M | first scan on record | |||