MaiTai
[RV45] Rise of Vikings
as of Jul 13, 2026 21:25 UTC
- Kingdom
- #2045
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 61020171
Power
86.9M
#17 / 462 by power
Top 35% among 70-100M
Kill Points
7.58B
#8 / 462 by KP
Top 6% among 70-100M
Deaths
28.9M
#12 / 462 by deaths
Top 16% among 70-100M
Kills
475.9M
Healing
494.4M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 6% | Top 2% |
| Deaths | Top 3% | Top 16% | Top 3% |
| Power | Top 4% | Top 35% | Top 6% |
Efficiency
- KP per heal
- 15.3
- kill points earned per unit healed
- Kill / heal ratio
- 0.96
- total kills vs healing
- T4+T5 kill share
- 91.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
6.39B84.4%
T4
1.16B15.3%
T3
5.93M0.1%
T2
11.1M0.1%
T1
6.63M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
319.7M67.2%
T4
116.1M24.4%
T3
1.48M0.3%
T2
5.56M1.2%
T1
33.1M7.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
30.1M34.6%
Hero
6.16M7.1%
Tech
31.3M36.0%
Building
19.4M22.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 41.1B
- RSS assisted
- 241.6K
Scan history
3 scans · Jul 11, 2026 02:19 UTC → Jul 13, 2026 21:25 UTC
Power86.9M
Kill points7.58B
Deaths28.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 21:25 UTC | #2045 | 86.9M | +285.1K | - | - | +37.2K |
| Jul 11, 2026 20:39 UTC | #2045 | 86.7M | +593.7K | - | - | +63.4K |
| Jul 11, 2026 02:19 UTC | #2045 | 86.1M | first scan on record | |||