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[LN93] 狂徒部落

as of Jul 14, 2026 05:24 UTC

Kingdom
#2654
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
61349847
Power
123.3M
#7 / 696 by power
Top 27% among 100-200M
Kill Points
9.65B
#22 / 696 by KP
Top 31% among 100-200M
Deaths
41.1M
#11 / 696 by deaths
Top 24% among 100-200M
Kills
641.9M
Healing
460.7M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 4%Top 31%Top 2%
DeathsTop 2%Top 24%Top 1%
PowerTop 2%Top 27%Top 1%

Efficiency

KP per heal
20.9
kill points earned per unit healed
Kill / heal ratio
1.39
total kills vs healing
T4+T5 kill share
90.9%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
7.50B77.7%
T4
2.08B21.6%
T3
34.2M0.4%
T2
21.5M0.2%
T1
7.80M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
375.1M58.4%
T4
208.5M32.5%
T3
8.56M1.3%
T2
10.7M1.7%
T1
39M6.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
64.1M51.9%
Hero
8.58M7.0%
Tech
31.3M25.4%
Building
19.4M15.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
32.7B
RSS assisted
380K

Scan history

3 scans · Jul 11, 2026 04:19 UTC Jul 14, 2026 05:24 UTC
Power123.3M
Jul 11, 2026 04:19 UTC - 129,259,141Jul 12, 2026 15:02 UTC - 126,760,631Jul 14, 2026 05:24 UTC - 123,349,218
Kill points9.65B
Jul 11, 2026 04:19 UTC - 9,284,633,624Jul 12, 2026 15:02 UTC - 9,383,540,064Jul 14, 2026 05:24 UTC - 9,650,535,511
Deaths41.1M
Jul 11, 2026 04:19 UTC - 40,634,736Jul 12, 2026 15:02 UTC - 40,887,492Jul 14, 2026 05:24 UTC - 41,120,236
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 14, 2026 05:24 UTC#2654123.3M-3.41M+267M+232.7K+12M
Jul 12, 2026 15:02 UTC#2654126.8M-2.50M+98.9M+252.8K+4.77M
Jul 11, 2026 04:19 UTC#2654129.3Mfirst scan on record