NextDubblin
[=EA=] Empire Ascend
as of Jul 13, 2026 02:22 UTC
- Kingdom
- #1911
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 61456823
Power
101.7M
#9 / 256 by power
Top 90% among 100-200M
Kill Points
3.21B
#10 / 256 by KP
Top 73% among 100-200M
Deaths
24.2M
#10 / 256 by deaths
Top 66% among 100-200M
Kills
217.9M
Healing
181M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 73% | Top 5% |
| Deaths | Top 4% | Top 66% | Top 5% |
| Power | Top 4% | Top 90% | Top 3% |
Efficiency
- KP per heal
- 17.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.20
- total kills vs healing
- T4+T5 kill share
- 90.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.42B75.4%
T4
768.3M23.9%
T3
10.6M0.3%
T2
5.89M0.2%
T1
2.89M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
121M55.5%
T4
76.8M35.3%
T3
2.65M1.2%
T2
2.94M1.4%
T1
14.5M6.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
42.8M42.1%
Hero
8.25M8.1%
Tech
31.3M30.8%
Building
19.4M19.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 43.4B
- RSS assisted
- 99.9K
Scan history
3 scans · Jul 11, 2026 02:01 UTC → Jul 13, 2026 02:22 UTC
Power101.7M
Kill points3.21B
Deaths24.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 02:22 UTC | #1911 | 101.7M | +662.8K | - | - | +8.91K |
| Jul 12, 2026 01:18 UTC | #1911 | 101.1M | +4K | - | - | +7.97K |
| Jul 11, 2026 02:01 UTC | #1911 | 101.1M | first scan on record | |||