MeMati
[HK~2] Hell Kings
as of Jul 15, 2026 03:48 UTC
- Kingdom
- #3818
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 61653143
Power
67.1M
#77 / 603 by power
Top 15% among 50-70M
Kill Points
2.98B
#30 / 603 by KP
Top 3% among 50-70M
Deaths
28.9M
#14 / 603 by deaths
Top 2% among 50-70M
Kills
235.4M
Healing
172.3M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 3% | Top 5% |
| Deaths | Top 3% | Top 2% | Top 3% |
| Power | Top 13% | Top 15% | Top 13% |
Efficiency
- KP per heal
- 17.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.37
- total kills vs healing
- T4+T5 kill share
- 83.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.94B65.1%
T4
985.9M33.1%
T3
32.8M1.1%
T2
17.4M0.6%
T1
4.57M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
97.1M41.2%
T4
98.6M41.9%
T3
8.20M3.5%
T2
8.70M3.7%
T1
22.8M9.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
10.3M15.4%
Hero
6.08M9.1%
Tech
31.3M46.7%
Building
19.4M28.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 15.7B
- RSS assisted
- 121.4K
Scan history
3 scans · Jul 12, 2026 06:52 UTC → Jul 15, 2026 03:48 UTC
Power67.1M
Kill points2.98B
Deaths28.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 03:48 UTC | #3818 | 67.1M | -2.16M | +43.8M | +525.1K | +3.86M |
| Jul 12, 2026 15:28 UTC | #3818 | 69.2M | +2K | - | - | - |
| Jul 12, 2026 06:52 UTC | #3818 | 69.2M | first scan on record | |||