ᴳᴸDJ SHu
[ZR48] ZERO -0-
as of Jul 13, 2026 20:47 UTC
- Kingdom
- #1948
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 61753666
Power
72.5M
#56 / 371 by power
Top 91% among 70-100M
Kill Points
1.47B
#29 / 371 by KP
Top 54% among 70-100M
Deaths
29.4M
#14 / 371 by deaths
Top 15% among 70-100M
Kills
198.6M
Healing
128.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 54% | Top 8% |
| Deaths | Top 4% | Top 15% | Top 3% |
| Power | Top 16% | Top 91% | Top 11% |
Efficiency
- KP per heal
- 11.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.55
- total kills vs healing
- T4+T5 kill share
- 53.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
706.9M47.9%
T4
713.6M48.4%
T3
31.9M2.2%
T2
6.29M0.4%
T1
16.2M1.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
35.3M17.8%
T4
71.4M35.9%
T3
7.97M4.0%
T2
3.15M1.6%
T1
80.8M40.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
15.9M22.0%
Hero
5.86M8.1%
Tech
31.3M43.2%
Building
19.4M26.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 33.6B
- RSS assisted
- 192.5K
Scan history
4 scans · Jul 11, 2026 02:11 UTC → Jul 13, 2026 20:47 UTC
Power72.5M
Kill points1.47B
Deaths29.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 20:47 UTC | #1948 | 72.5M | +751.9K | - | - | +81K |
| Jul 12, 2026 20:59 UTC | #1948 | 71.7M | -7.05M | +12.2M | +54.5K | +117.4K |
| Jul 11, 2026 11:24 UTC | #1948 | 78.8M | +8.73K | - | - | +852 |
| Jul 11, 2026 02:11 UTC | #1948 | 78.8M | first scan on record | |||