ᴍғTíGGY
[<MOD] Merchants Of Death
as of Jul 15, 2026 06:01 UTC
- Kingdom
- #2048
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 61758635
Power
65M
#47 / 336 by power
Top 25% among 50-70M
Kill Points
3.12B
#15 / 336 by KP
Top 2% among 50-70M
Deaths
18.1M
#37 / 336 by deaths
Top 13% among 50-70M
Kills
187M
Healing
116.9M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 2% | Top 5% |
| Deaths | Top 12% | Top 13% | Top 8% |
| Power | Top 14% | Top 25% | Top 14% |
Efficiency
- KP per heal
- 26.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.60
- total kills vs healing
- T4+T5 kill share
- 97.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.56B82.1%
T4
551M17.7%
T3
3.38M0.1%
T2
1.89M0.1%
T1
432.9K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
127.9M68.4%
T4
55.1M29.5%
T3
845.5K0.5%
T2
946.5K0.5%
T1
2.16M1.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
9.60M14.8%
Hero
4.92M7.6%
Tech
31.3M48.2%
Building
19.1M29.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 10.4B
- RSS assisted
- 46.3K
Scan history
4 scans · Jul 12, 2026 17:21 UTC → Jul 15, 2026 06:01 UTC
Power65M
Kill points3.12B
Deaths18.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 06:01 UTC | #2048 | 65M | +47.9K | - | - | +1.39K |
| Jul 13, 2026 21:30 UTC | #2048 | 65M | +44.7K | - | - | +1.96K |
| Jul 12, 2026 21:49 UTC | #2048 | 64.9M | -3.45K | - | - | - |
| Jul 12, 2026 17:21 UTC | #2048 | 64.9M | first scan on record | |||