← Kingdom #2048 leaderboard

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[<MOD] Merchants Of Death

as of Jul 15, 2026 06:01 UTC

Kingdom
#2048
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
61758635
Power
65M
#47 / 336 by power
Top 25% among 50-70M
Kill Points
3.12B
#15 / 336 by KP
Top 2% among 50-70M
Deaths
18.1M
#37 / 336 by deaths
Top 13% among 50-70M
Kills
187M
Healing
116.9M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 5%Top 2%Top 5%
DeathsTop 12%Top 13%Top 8%
PowerTop 14%Top 25%Top 14%

Efficiency

KP per heal
26.6
kill points earned per unit healed
Kill / heal ratio
1.60
total kills vs healing
T4+T5 kill share
97.9%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.56B82.1%
T4
551M17.7%
T3
3.38M0.1%
T2
1.89M0.1%
T1
432.9K0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
127.9M68.4%
T4
55.1M29.5%
T3
845.5K0.5%
T2
946.5K0.5%
T1
2.16M1.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
9.60M14.8%
Hero
4.92M7.6%
Tech
31.3M48.2%
Building
19.1M29.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
10.4B
RSS assisted
46.3K

Scan history

4 scans · Jul 12, 2026 17:21 UTC Jul 15, 2026 06:01 UTC
Power65M
Jul 12, 2026 17:21 UTC - 64,940,712Jul 12, 2026 21:49 UTC - 64,937,264Jul 13, 2026 21:30 UTC - 64,982,012Jul 15, 2026 06:01 UTC - 65,029,880
Kill points3.12B
Jul 12, 2026 17:21 UTC - 3,115,293,072Jul 12, 2026 21:49 UTC - 3,115,293,072Jul 13, 2026 21:30 UTC - 3,115,293,072Jul 15, 2026 06:01 UTC - 3,115,293,072
Deaths18.1M
Jul 12, 2026 17:21 UTC - 18,054,660Jul 12, 2026 21:49 UTC - 18,054,660Jul 13, 2026 21:30 UTC - 18,054,660Jul 15, 2026 06:01 UTC - 18,054,660
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 06:01 UTC#204865M+47.9K--+1.39K
Jul 13, 2026 21:30 UTC#204865M+44.7K--+1.96K
Jul 12, 2026 21:49 UTC#204864.9M-3.45K---
Jul 12, 2026 17:21 UTC#204864.9Mfirst scan on record