Myth シ
[KNFS] Kingdom Not For Sale
as of Jul 13, 2026 05:31 UTC
- Kingdom
- #1341
- Civilization
- Civ 3
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 61797985
Power
65.2M
#30 / 173 by power
Top 24% among 50-70M
Kill Points
1.18B
#18 / 173 by KP
Top 12% among 50-70M
Deaths
17.5M
#26 / 173 by deaths
Top 14% among 50-70M
Kills
121.3M
Healing
169.8M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 12% | Top 9% |
| Deaths | Top 16% | Top 14% | Top 8% |
| Power | Top 18% | Top 24% | Top 14% |
Efficiency
- KP per heal
- 7.0
- kill points earned per unit healed
- Kill / heal ratio
- 0.71
- total kills vs healing
- T4+T5 kill share
- 69.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
626.4M53.0%
T4
525.1M44.4%
T3
18.8M1.6%
T2
5.78M0.5%
T1
5.97M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
31.3M25.8%
T4
52.5M43.3%
T3
4.71M3.9%
T2
2.89M2.4%
T1
29.9M24.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
9.69M14.9%
Hero
5.09M7.8%
Tech
31.3M48.1%
Building
19M29.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 21.5B
- RSS assisted
- 73K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.