SANCHEZ乡乡
[98LS] Last Lions
as of Jul 13, 2026 08:57 UTC
- Kingdom
- #3589
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 61873564
Power
62.9M
#41 / 311 by power
Top 35% among 50-70M
Kill Points
2.98B
#9 / 311 by KP
Top 3% among 50-70M
Deaths
28M
#9 / 311 by deaths
Top 3% among 50-70M
Kills
232.3M
Healing
188.6M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 3% | Top 5% |
| Deaths | Top 3% | Top 3% | Top 4% |
| Power | Top 14% | Top 35% | Top 14% |
Efficiency
- KP per heal
- 15.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.23
- total kills vs healing
- T4+T5 kill share
- 80.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.14B71.8%
T4
809.9M27.2%
T3
14.9M0.5%
T2
8.28M0.3%
T1
7.29M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
107M46.1%
T4
81M34.9%
T3
3.72M1.6%
T2
4.14M1.8%
T1
36.4M15.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
5.50M8.8%
Hero
6.69M10.6%
Tech
31.3M49.8%
Building
19.4M30.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 25.2B
- RSS assisted
- 233.5K
Scan history
3 scans · Jul 12, 2026 05:35 UTC → Jul 13, 2026 08:57 UTC
Power62.9M
Kill points2.98B
Deaths28M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 08:57 UTC | #3589 | 62.9M | +133.4K | - | - | +9.94K |
| Jul 13, 2026 00:39 UTC | #3589 | 62.8M | +147.1K | +2.10M | - | +93.8K |
| Jul 12, 2026 05:35 UTC | #3589 | 62.6M | first scan on record | |||