The Last Night1
No alliance
as of Jul 16, 2026 00:05 UTC
- Kingdom
- #1103
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 6209484
Power
123.8M
#16 / 250 by power
Top 27% among 100-200M
Kill Points
4.60B
#30 / 250 by KP
Top 62% among 100-200M
Deaths
27.8M
#31 / 250 by deaths
Top 55% among 100-200M
Kills
323.1M
Healing
248.8M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 62% | Top 4% |
| Deaths | Top 13% | Top 55% | Top 4% |
| Power | Top 7% | Top 27% | Top 1% |
Efficiency
- KP per heal
- 18.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.30
- total kills vs healing
- T4+T5 kill share
- 96.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.34B72.7%
T4
1.24B27.0%
T3
10.7M0.2%
T2
4.10M0.1%
T1
1.11M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
167.2M55.5%
T4
124M41.1%
T3
2.68M0.9%
T2
2.05M0.7%
T1
5.56M1.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
65.4M52.8%
Hero
7.68M6.2%
Tech
31.3M25.3%
Building
19.4M15.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 51.5B
- RSS assisted
- 199.7K
Scan history
3 scans · Jul 9, 2026 18:44 UTC → Jul 16, 2026 00:05 UTC
Power123.8M
Kill points4.60B
Deaths27.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 00:05 UTC | #1103 | 123.8M | -1.16M | +64.7M | +100.3K | +3.29M |
| Jul 10, 2026 20:09 UTC | #1103 | 125M | +150.7K | - | - | +9.77K |
| Jul 9, 2026 18:44 UTC | #1103 | 124.8M | first scan on record | |||