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[AE18] ASCENDANT COUNCIL

as of Jul 16, 2026 00:43 UTC

Kingdom
#2418
Civilization
Civ 10
Town Center
TC 25
VIP
Level 0
Governor ID
62120269
Power
64.1M
#40 / 341 by power
Top 29% among 50-70M
Kill Points
886.2M
#30 / 341 by KP
Top 18% among 50-70M
Deaths
12.9M
#32 / 341 by deaths
Top 29% among 50-70M
Kills
71.5M
Healing
105.5M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 9%Top 18%Top 11%
DeathsTop 10%Top 29%Top 12%
PowerTop 12%Top 29%Top 14%

Efficiency

KP per heal
8.4
kill points earned per unit healed
Kill / heal ratio
0.68
total kills vs healing
T4+T5 kill share
85.3%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
537.8M60.7%
T4
341M38.5%
T3
3.85M0.4%
T2
1.74M0.2%
T1
1.73M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
26.9M37.6%
T4
34.1M47.7%
T3
962.4K1.3%
T2
868.9K1.2%
T1
8.64M12.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
10.1M15.8%
Hero
4.83M7.5%
Tech
31.3M48.9%
Building
17.8M27.8%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
11.7B
RSS assisted
76.2K

Scan history

4 scans · Jul 11, 2026 03:37 UTC Jul 16, 2026 00:43 UTC
Power64.1M
Jul 11, 2026 03:37 UTC - 63,840,194Jul 11, 2026 20:54 UTC - 63,840,194Jul 14, 2026 01:11 UTC - 64,102,794Jul 16, 2026 00:43 UTC - 64,112,794
Kill points886.2M
Jul 11, 2026 03:37 UTC - 883,699,231Jul 11, 2026 20:54 UTC - 883,699,231Jul 14, 2026 01:11 UTC - 886,166,371Jul 16, 2026 00:43 UTC - 886,166,371
Deaths12.9M
Jul 11, 2026 03:37 UTC - 12,862,853Jul 11, 2026 20:54 UTC - 12,862,853Jul 14, 2026 01:11 UTC - 12,862,853Jul 16, 2026 00:43 UTC - 12,862,853
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 16, 2026 00:43 UTC#241864.1M+10K---
Jul 14, 2026 01:11 UTC#241864.1M+262.6K+2.47M-+243.7K
Jul 11, 2026 20:54 UTC#241863.8M----
Jul 11, 2026 03:37 UTC#241863.8Mfirst scan on record