ᴶᴸ Orville
No alliance
as of Jul 13, 2026 22:42 UTC
- Kingdom
- #2260
- Civilization
- Civ 9
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 62246889
Power
116.5M
#2 / 394 by power
Top 39% among 100-200M
Kill Points
5.91B
#7 / 394 by KP
Top 52% among 100-200M
Deaths
31.1M
#11 / 394 by deaths
Top 46% among 100-200M
Kills
561M
Healing
417.2M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 52% | Top 3% |
| Deaths | Top 3% | Top 46% | Top 3% |
| Power | Top 1% | Top 39% | Top 2% |
Efficiency
- KP per heal
- 14.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.34
- total kills vs healing
- T4+T5 kill share
- 66.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.19B70.8%
T4
1.65B27.9%
T3
32.1M0.5%
T2
8.36M0.1%
T1
34.8M0.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
209.3M37.3%
T4
165.2M29.5%
T3
8.04M1.4%
T2
4.18M0.7%
T1
174.2M31.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
57.1M49.0%
Hero
8.68M7.5%
Tech
31.3M26.9%
Building
19.4M16.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 35.3B
- RSS assisted
- 138.2K
Scan history
4 scans · Jul 9, 2026 19:46 UTC → Jul 13, 2026 22:42 UTC
Power116.5M
Kill points5.91B
Deaths31.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 22:42 UTC | #2260 | 116.5M | - | - | - | - |
| Jul 12, 2026 02:19 UTC | #2260 | 116.5M | - | - | - | - |
| Jul 11, 2026 03:11 UTC | #2260 | 116.5M | - | - | - | - |
| Jul 9, 2026 19:46 UTC | #2260 | 116.5M | first scan on record | |||