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[A455] The Animal House

as of Jul 14, 2026 01:51 UTC

Kingdom
#2455
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
62471718
Power
94.5M
#11 / 221 by power
Top 13% among 70-100M
Kill Points
5.35B
#10 / 221 by KP
Top 13% among 70-100M
Deaths
33.5M
#8 / 221 by deaths
Top 9% among 70-100M
Kills
392.6M
Healing
252.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 13%Top 3%
DeathsTop 4%Top 9%Top 2%
PowerTop 5%Top 13%Top 4%

Efficiency

KP per heal
21.2
kill points earned per unit healed
Kill / heal ratio
1.56
total kills vs healing
T4+T5 kill share
82.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
4.11B76.9%
T4
1.19B22.3%
T3
22.7M0.4%
T2
8.13M0.2%
T1
11.6M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
205.4M52.3%
T4
119.5M30.4%
T3
5.68M1.4%
T2
4.06M1.0%
T1
58M14.8%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
36.7M38.8%
Hero
7.15M7.6%
Tech
31.3M33.2%
Building
19.4M20.5%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
22.8B
RSS assisted
162K

Scan history

3 scans · Jul 11, 2026 03:43 UTC Jul 14, 2026 01:51 UTC
Power94.5M
Jul 11, 2026 03:43 UTC - 96,727,539Jul 11, 2026 21:01 UTC - 94,890,559Jul 14, 2026 01:51 UTC - 94,521,379
Kill points5.35B
Jul 11, 2026 03:43 UTC - 5,342,193,521Jul 11, 2026 21:01 UTC - 5,344,469,019Jul 14, 2026 01:51 UTC - 5,345,633,589
Deaths33.5M
Jul 11, 2026 03:43 UTC - 33,396,274Jul 11, 2026 21:01 UTC - 33,469,325Jul 14, 2026 01:51 UTC - 33,469,325
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 14, 2026 01:51 UTC#245594.5M-369.2K+1.16M--
Jul 11, 2026 21:01 UTC#245594.9M-1.84M+2.28M+73.1K-
Jul 11, 2026 03:43 UTC#245596.7Mfirst scan on record