King Kong88
[#NKO] New Kingdom Order!
as of Jul 15, 2026 07:05 UTC
- Kingdom
- #2464
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 62642540
Power
70.2M
#26 / 262 by power
Top 100% among 70-100M
Kill Points
1.12B
#14 / 262 by KP
Top 63% among 70-100M
Deaths
25.3M
#5 / 262 by deaths
Top 24% among 70-100M
Kills
78.1M
Healing
104M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 63% | Top 10% |
| Deaths | Top 2% | Top 24% | Top 5% |
| Power | Top 10% | Top 100% | Top 12% |
Efficiency
- KP per heal
- 10.8
- kill points earned per unit healed
- Kill / heal ratio
- 0.75
- total kills vs healing
- T4+T5 kill share
- 91.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
776.1M69.3%
T4
328.6M29.3%
T3
12.5M1.1%
T2
2.04M0.2%
T1
453.7K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
38.8M49.7%
T4
32.9M42.1%
T3
3.12M4.0%
T2
1.02M1.3%
T1
2.27M2.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
14.3M20.4%
Hero
5.60M8.0%
Tech
31.3M44.6%
Building
19M27.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 20.9B
- RSS assisted
- 104.2K
Scan history
3 scans · Jul 11, 2026 03:41 UTC → Jul 15, 2026 07:05 UTC
Power70.2M
Kill points1.12B
Deaths25.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 07:05 UTC | #2464 | 70.2M | +207.2K | - | - | +6.56K |
| Jul 12, 2026 02:59 UTC | #2464 | 70M | -151K | +8.90M | +15.1K | +689.5K |
| Jul 11, 2026 03:41 UTC | #2464 | 70.2M | first scan on record | |||