SEAL HENRY
No alliance
as of Jul 13, 2026 05:43 UTC
- Kingdom
- #2085
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 62673969
Power
91.7M
#8 / 216 by power
Top 20% among 70-100M
Kill Points
4.95B
#2 / 216 by KP
Top 14% among 70-100M
Deaths
22.2M
#9 / 216 by deaths
Top 33% among 70-100M
Kills
468.3M
Healing
305.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 14% | Top 3% |
| Deaths | Top 5% | Top 33% | Top 6% |
| Power | Top 4% | Top 20% | Top 5% |
Efficiency
- KP per heal
- 16.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.54
- total kills vs healing
- T4+T5 kill share
- 71.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.05B61.6%
T4
1.82B36.8%
T3
44.4M0.9%
T2
13.2M0.3%
T1
23.2M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
152.6M32.6%
T4
182.2M38.9%
T3
11.1M2.4%
T2
6.62M1.4%
T1
115.8M24.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
34.6M37.7%
Hero
6.40M7.0%
Tech
31.3M34.2%
Building
19.4M21.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 30.4B
- RSS assisted
- 79.1K
Scan history
3 scans · Jul 11, 2026 02:34 UTC → Jul 13, 2026 05:43 UTC
Power91.7M
Kill points4.95B
Deaths22.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 05:43 UTC | #2085 | 91.7M | -43.3K | - | - | - |
| Jul 11, 2026 11:44 UTC | #2085 | 91.7M | - | - | - | - |
| Jul 11, 2026 02:34 UTC | #2085 | 91.7M | first scan on record | |||