兔兔爱驻防
[AL81] BabyShark
as of Jul 13, 2026 05:45 UTC
- Kingdom
- #1881
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 62679089
Power
66.7M
#24 / 88 by power
Top 17% among 50-70M
Kill Points
1.23B
#16 / 88 by KP
Top 12% among 50-70M
Deaths
19.9M
#12 / 88 by deaths
Top 9% among 50-70M
Kills
164.6M
Healing
88M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 19% | Top 12% | Top 9% |
| Deaths | Top 14% | Top 9% | Top 7% |
| Power | Top 28% | Top 17% | Top 13% |
Efficiency
- KP per heal
- 13.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.87
- total kills vs healing
- T4+T5 kill share
- 54.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
551M44.9%
T4
620.1M50.6%
T3
29.9M2.4%
T2
12.7M1.0%
T1
12.2M1.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
27.5M16.7%
T4
62M37.7%
T3
7.48M4.5%
T2
6.35M3.9%
T1
61.2M37.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
11.3M17.0%
Hero
4.93M7.4%
Tech
31.3M47.0%
Building
19.1M28.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 21.2B
- RSS assisted
- 70.5K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.