mÏlktēā69
[M:97] Mìsfits
as of Jul 11, 2026 23:51 UTC
- Kingdom
- #1042
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 62697532
Power
90.8M
#10 / 199 by power
Top 23% among 70-100M
Kill Points
2.76B
#15 / 199 by KP
Top 31% among 70-100M
Deaths
24M
#22 / 199 by deaths
Top 28% among 70-100M
Kills
207.3M
Healing
137.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 31% | Top 6% |
| Deaths | Top 12% | Top 28% | Top 5% |
| Power | Top 6% | Top 23% | Top 5% |
Efficiency
- KP per heal
- 20.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.51
- total kills vs healing
- T4+T5 kill share
- 86.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.86B67.5%
T4
863.2M31.3%
T3
19.7M0.7%
T2
9.18M0.3%
T1
3.67M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
93.1M44.9%
T4
86.3M41.6%
T3
4.94M2.4%
T2
4.59M2.2%
T1
18.4M8.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
32.7M36.0%
Hero
7.38M8.1%
Tech
31.3M34.5%
Building
19.4M21.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 41.6B
- RSS assisted
- 122.7K
Scan history
3 scans · Jul 10, 2026 19:55 UTC → Jul 11, 2026 23:51 UTC
Power90.8M
Kill points2.76B
Deaths24M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 23:51 UTC | #1042 | 90.8M | - | - | - | +3.32K |
| Jul 11, 2026 19:46 UTC | #1042 | 90.8M | +255K | - | - | +5.44K |
| Jul 10, 2026 19:55 UTC | #1042 | 90.5M | first scan on record | |||