Big Baibars メ
[H-CQ] -CONQUISTADORES-
as of Jul 11, 2026 18:02 UTC
- Kingdom
- #3475
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 62773653
Power
93.6M
#15 / 645 by power
Top 15% among 70-100M
Kill Points
8.24B
#8 / 645 by KP
Top 5% among 70-100M
Deaths
27M
#17 / 645 by deaths
Top 20% among 70-100M
Kills
630.4M
Healing
423.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 5% | Top 2% |
| Deaths | Top 3% | Top 20% | Top 4% |
| Power | Top 3% | Top 15% | Top 5% |
Efficiency
- KP per heal
- 19.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.49
- total kills vs healing
- T4+T5 kill share
- 79.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
6.21B75.3%
T4
1.94B23.5%
T3
36.8M0.4%
T2
39.1M0.5%
T1
19.5M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
310.3M49.2%
T4
193.6M30.7%
T3
9.21M1.5%
T2
19.6M3.1%
T1
97.7M15.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
34.8M37.1%
Hero
8.11M8.7%
Tech
31.3M33.5%
Building
19.4M20.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 24.5B
- RSS assisted
- 104.9K
Scan history
3 scans · Jul 11, 2026 07:07 UTC → Jul 11, 2026 18:02 UTC
Power93.6M
Kill points8.24B
Deaths27M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 18:02 UTC | #3475 | 93.6M | - | - | - | - |
| Jul 11, 2026 07:39 UTC | #3475 | 93.6M | - | - | - | - |
| Jul 11, 2026 07:07 UTC | #3475 | 93.6M | first scan on record | |||