メᶜDeath GoD
[D>C] Dynastic Carnage
as of Jul 12, 2026 04:05 UTC
- Kingdom
- #3010
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 62797448
Power
89.1M
#12 / 308 by power
Top 28% among 70-100M
Kill Points
5.33B
#9 / 308 by KP
Top 13% among 70-100M
Deaths
27M
#7 / 308 by deaths
Top 20% among 70-100M
Kills
395.6M
Healing
289.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 13% | Top 3% |
| Deaths | Top 3% | Top 20% | Top 4% |
| Power | Top 4% | Top 28% | Top 6% |
Efficiency
- KP per heal
- 18.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.36
- total kills vs healing
- T4+T5 kill share
- 79.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.29B80.6%
T4
1B18.8%
T3
14.2M0.3%
T2
6.60M0.1%
T1
14.8M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
214.7M54.3%
T4
100.1M25.3%
T3
3.54M0.9%
T2
3.30M0.8%
T1
73.9M18.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
31.8M35.8%
Hero
6.53M7.3%
Tech
31.3M35.2%
Building
19.4M21.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 16.6B
- RSS assisted
- 154.7K
Scan history
2 scans · Jul 11, 2026 05:53 UTC → Jul 12, 2026 04:05 UTC
Power89.1M
Kill points5.33B
Deaths27M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 04:05 UTC | #3010 | 89.1M | -6.01M | +54.5M | +204.3K | +2.50M |
| Jul 11, 2026 05:53 UTC | #3010 | 95.1M | first scan on record | |||