← Kingdom #1881 leaderboard

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[AL81] BabyShark

as of Jul 13, 2026 20:09 UTC

Kingdom
#1881
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
62936885
Power
83.7M
#10 / 88 by power
Top 47% among 70-100M
Kill Points
578.1M
#19 / 88 by KP
Top 80% among 70-100M
Deaths
11.3M
#29 / 88 by deaths
Top 75% among 70-100M
Kills
113.6M
Healing
119.8M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 22%Top 80%Top 12%
DeathsTop 33%Top 75%Top 13%
PowerTop 12%Top 47%Top 7%

Efficiency

KP per heal
4.8
kill points earned per unit healed
Kill / heal ratio
0.95
total kills vs healing
T4+T5 kill share
30.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
428.4M74.1%
T4
131.8M22.8%
T3
631.2K0.1%
T2
1.72M0.3%
T1
15.6M2.7%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
21.4M18.9%
T4
13.2M11.6%
T3
157.8K0.1%
T2
859.3K0.8%
T1
78M68.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
27M32.2%
Hero
6.05M7.2%
Tech
31.3M37.4%
Building
19.4M23.1%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
38.8B
RSS assisted
88.6K

Scan history

3 scans · Jul 11, 2026 01:30 UTC Jul 13, 2026 20:09 UTC
Power83.7M
Jul 11, 2026 01:30 UTC - 83,690,818Jul 12, 2026 01:15 UTC - 83,696,248Jul 13, 2026 20:09 UTC - 83,729,288
Kill points578.1M
Jul 11, 2026 01:30 UTC - 578,142,402Jul 12, 2026 01:15 UTC - 578,142,402Jul 13, 2026 20:09 UTC - 578,142,402
Deaths11.3M
Jul 11, 2026 01:30 UTC - 11,328,357Jul 12, 2026 01:15 UTC - 11,328,357Jul 13, 2026 20:09 UTC - 11,328,357
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 20:09 UTC#188183.7M+33K--+474
Jul 12, 2026 01:15 UTC#188183.7M+5.43K--+1.72K
Jul 11, 2026 01:30 UTC#188183.7Mfirst scan on record