ᴵᴼ HNH 义
[IO:A] Infinite OverPower
as of Jul 15, 2026 04:10 UTC
- Kingdom
- #2910
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 63187838
Power
128M
#4 / 570 by power
Top 21% among 100-200M
Kill Points
6.90B
#21 / 570 by KP
Top 45% among 100-200M
Deaths
23.1M
#28 / 570 by deaths
Top 69% among 100-200M
Kills
443.3M
Healing
361M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 45% | Top 2% |
| Deaths | Top 5% | Top 69% | Top 5% |
| Power | Top 1% | Top 21% | Top 1% |
Efficiency
- KP per heal
- 19.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.23
- total kills vs healing
- T4+T5 kill share
- 92.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
5.56B80.7%
T4
1.30B18.8%
T3
21.9M0.3%
T2
6.47M0.1%
T1
5.28M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
278.2M62.8%
T4
130M29.3%
T3
5.48M1.2%
T2
3.23M0.7%
T1
26.4M6.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
68.6M53.6%
Hero
8.76M6.8%
Tech
31.3M24.5%
Building
19.4M15.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 24.4B
- RSS assisted
- 167.9K
Scan history
2 scans · Jul 12, 2026 15:55 UTC → Jul 15, 2026 04:10 UTC
Power128M
Kill points6.90B
Deaths23.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 04:10 UTC | #2910 | 128M | +1.31M | +109.2M | +17.5K | +8.04M |
| Jul 12, 2026 15:55 UTC | #2910 | 126.7M | first scan on record | |||