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[Vg22] Viking Goats
as of Jul 13, 2026 10:08 UTC
- Kingdom
- #2722
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 63595745
Power
77.3M
#21 / 359 by power
Top 72% among 70-100M
Kill Points
2.99B
#10 / 359 by KP
Top 29% among 70-100M
Deaths
25.2M
#10 / 359 by deaths
Top 24% among 70-100M
Kills
322.1M
Healing
196.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 29% | Top 5% |
| Deaths | Top 3% | Top 24% | Top 5% |
| Power | Top 6% | Top 72% | Top 10% |
Efficiency
- KP per heal
- 15.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.64
- total kills vs healing
- T4+T5 kill share
- 71.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.23B40.9%
T4
1.68B56.0%
T3
57M1.9%
T2
20.2M0.7%
T1
13.7M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
61.3M19.0%
T4
167.8M52.1%
T3
14.2M4.4%
T2
10.1M3.1%
T1
68.7M21.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
21.8M28.2%
Hero
5.88M7.6%
Tech
31.3M40.5%
Building
18.3M23.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 13.3B
- RSS assisted
- 141.9K
Scan history
3 scans · Jul 11, 2026 04:44 UTC → Jul 13, 2026 10:08 UTC
Power77.3M
Kill points2.99B
Deaths25.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 10:08 UTC | #2722 | 77.3M | -777.9K | +31M | +1.39K | - |
| Jul 12, 2026 03:27 UTC | #2722 | 78.1M | +2.29M | - | - | +225.5K |
| Jul 11, 2026 04:44 UTC | #2722 | 75.8M | first scan on record | |||