MiniJunior
[BNY] Bunny Bandits
as of Jul 13, 2026 23:08 UTC
- Kingdom
- #2292
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 63653124
Power
105.3M
#3 / 192 by power
Top 73% among 100-200M
Kill Points
2.61B
#12 / 192 by KP
Top 78% among 100-200M
Deaths
22.4M
#19 / 192 by deaths
Top 71% among 100-200M
Kills
180.1M
Healing
166M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 78% | Top 6% |
| Deaths | Top 10% | Top 71% | Top 6% |
| Power | Top 2% | Top 73% | Top 3% |
Efficiency
- KP per heal
- 15.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.09
- total kills vs healing
- T4+T5 kill share
- 91.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.89B72.3%
T4
702.5M26.9%
T3
12.1M0.5%
T2
6.79M0.3%
T1
1.80M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
94.4M52.4%
T4
70.2M39.0%
T3
3.04M1.7%
T2
3.39M1.9%
T1
8.98M5.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
49.7M47.2%
Hero
5.75M5.5%
Tech
31.3M29.8%
Building
18.5M17.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 28.8B
- RSS assisted
- 108.5K
Scan history
3 scans · Jul 11, 2026 03:09 UTC → Jul 13, 2026 23:08 UTC
Power105.3M
Kill points2.61B
Deaths22.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 23:08 UTC | #2292 | 105.3M | -6.22M | +26.5M | +456.5K | +3.51M |
| Jul 11, 2026 20:49 UTC | #2292 | 111.5M | - | - | - | - |
| Jul 11, 2026 03:09 UTC | #2292 | 111.5M | first scan on record | |||