ᴿᴵBobotoh
No alliance
as of Jul 13, 2026 14:28 UTC
- Kingdom
- #1060
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 6370474
Power
74.7M
#38 / 192 by power
Top 82% among 70-100M
Kill Points
1.34B
#27 / 192 by KP
Top 57% among 70-100M
Deaths
18M
#39 / 192 by deaths
Top 48% among 70-100M
Kills
93.8M
Healing
87.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 15% | Top 57% | Top 9% |
| Deaths | Top 21% | Top 48% | Top 8% |
| Power | Top 20% | Top 82% | Top 11% |
Efficiency
- KP per heal
- 15.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.07
- total kills vs healing
- T4+T5 kill share
- 92.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
933.6M69.8%
T4
396.5M29.6%
T3
5.08M0.4%
T2
2.13M0.2%
T1
1.03M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
46.7M49.8%
T4
39.6M42.3%
T3
1.27M1.4%
T2
1.07M1.1%
T1
5.14M5.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
20.1M26.9%
Hero
5.64M7.5%
Tech
31.3M42.0%
Building
17.6M23.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 23.6B
- RSS assisted
- 83.3K
Scan history
3 scans · Jul 10, 2026 19:58 UTC → Jul 13, 2026 14:28 UTC
Power74.7M
Kill points1.34B
Deaths18M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 14:28 UTC | #1060 | 74.7M | - | - | - | - |
| Jul 11, 2026 19:50 UTC | #1060 | 74.7M | - | - | - | - |
| Jul 10, 2026 19:58 UTC | #1060 | 74.7M | first scan on record | |||