Moon10Knight
No alliance
as of Jul 12, 2026 04:48 UTC
- Kingdom
- #3396
- Civilization
- Civ 7
- Town Center
- TC 24
- VIP
- Level 0
- Governor ID
- 63794524
Power
15.1M
#95 / 170 by power
Top 25% among <25M
Kill Points
312.9K
#141 / 170 by KP
Top 44% among <25M
Deaths
325.1K
#115 / 170 by deaths
Top 38% among <25M
Kills
47.4K
Healing
759.5K
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 83% | Top 44% | Top 64% |
| Deaths | Top 68% | Top 38% | Top 59% |
| Power | Top 56% | Top 25% | Top 52% |
Efficiency
- KP per heal
- 0.4
- kill points earned per unit healed
- Kill / heal ratio
- 0.06
- total kills vs healing
- T4+T5 kill share
- 42.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
97.3K31.1%
T4
154.1K49.2%
T3
38.9K12.4%
T2
21.2K6.8%
T1
1.35K0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
4.87K10.3%
T4
15.4K32.5%
T3
9.73K20.5%
T2
10.6K22.4%
T1
6.75K14.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
4.42M29.3%
Hero
849.6K5.6%
Tech
3.95M26.2%
Building
5.86M38.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 9.63B
- RSS assisted
- 1.59K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.