Assassin95
[AAF3] AA FARM 3
as of Jul 13, 2026 15:58 UTC
- Kingdom
- #1220
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 64012553
Power
117.2M
#8 / 844 by power
Top 38% among 100-200M
Kill Points
9.89B
#12 / 844 by KP
Top 30% among 100-200M
Deaths
23.7M
#64 / 844 by deaths
Top 67% among 100-200M
Kills
599.8M
Healing
379.3M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 30% | Top 2% |
| Deaths | Top 8% | Top 67% | Top 5% |
| Power | Top 1% | Top 38% | Top 2% |
Efficiency
- KP per heal
- 26.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.58
- total kills vs healing
- T4+T5 kill share
- 93.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
8.50B86.0%
T4
1.36B13.8%
T3
13.4M0.1%
T2
6.83M0.1%
T1
6.37M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
425.1M70.9%
T4
136.1M22.7%
T3
3.36M0.6%
T2
3.42M0.6%
T1
31.8M5.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
59.6M50.8%
Hero
6.90M5.9%
Tech
31.3M26.8%
Building
19.4M16.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 27.4B
- RSS assisted
- 71.2K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.