King Kong 2220
[dOOM] The Doom Service
as of Jul 13, 2026 22:27 UTC
- Kingdom
- #2220
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 64108723
Power
91.8M
#8 / 166 by power
Top 20% among 70-100M
Kill Points
2.51B
#14 / 166 by KP
Top 35% among 70-100M
Deaths
25.5M
#11 / 166 by deaths
Top 24% among 70-100M
Kills
194.5M
Healing
130.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 9% | Top 35% | Top 6% |
| Deaths | Top 7% | Top 24% | Top 5% |
| Power | Top 5% | Top 20% | Top 5% |
Efficiency
- KP per heal
- 19.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.49
- total kills vs healing
- T4+T5 kill share
- 86.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.61B64.3%
T4
875.9M34.9%
T3
10.7M0.4%
T2
5.41M0.2%
T1
4.17M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
80.7M41.5%
T4
87.6M45.0%
T3
2.68M1.4%
T2
2.70M1.4%
T1
20.9M10.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
32.8M35.7%
Hero
8.35M9.1%
Tech
31.3M34.1%
Building
19.4M21.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 25.1B
- RSS assisted
- 138.8K
Scan history
4 scans · Jul 11, 2026 02:55 UTC → Jul 13, 2026 22:27 UTC
Power91.8M
Kill points2.51B
Deaths25.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 22:27 UTC | #2220 | 91.8M | +42K | - | - | +4.47K |
| Jul 13, 2026 02:25 UTC | #2220 | 91.8M | -580 | - | - | - |
| Jul 11, 2026 20:45 UTC | #2220 | 91.8M | +244.3K | - | - | - |
| Jul 11, 2026 02:55 UTC | #2220 | 91.5M | first scan on record | |||