K1az
[Vg22] Viking Goats
as of Jul 13, 2026 02:32 UTC
- Kingdom
- #1409
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 64108850
Power
66.5M
#67 / 260 by power
Top 18% among 50-70M
Kill Points
679.4M
#48 / 260 by KP
Top 25% among 50-70M
Deaths
31.1M
#8 / 260 by deaths
Top 2% among 50-70M
Kills
43.2M
Healing
58M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 19% | Top 25% | Top 12% |
| Deaths | Top 4% | Top 2% | Top 3% |
| Power | Top 26% | Top 18% | Top 13% |
Efficiency
- KP per heal
- 11.7
- kill points earned per unit healed
- Kill / heal ratio
- 0.75
- total kills vs healing
- T4+T5 kill share
- 95.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
527.7M77.7%
T4
150M22.1%
T3
657.3K0.1%
T2
808.9K0.1%
T1
253.9K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
26.4M61.1%
T4
15M34.7%
T3
164.3K0.4%
T2
404.4K0.9%
T1
1.27M2.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
10.1M15.1%
Hero
5.92M8.9%
Tech
31.3M47.2%
Building
19.1M28.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 21.3B
- RSS assisted
- 52.6K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.