Deathduty
No alliance
as of Jul 12, 2026 16:47 UTC
- Kingdom
- #2864
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 64164125
Power
55.6M
#41 / 319 by power
Top 73% among 50-70M
Kill Points
2.07B
#29 / 319 by KP
Top 5% among 50-70M
Deaths
19.5M
#23 / 319 by deaths
Top 10% among 50-70M
Kills
377.5M
Healing
238.9M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 10% | Top 5% | Top 7% |
| Deaths | Top 8% | Top 10% | Top 7% |
| Power | Top 13% | Top 73% | Top 17% |
Efficiency
- KP per heal
- 8.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.58
- total kills vs healing
- T4+T5 kill share
- 41.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
747.8M36.2%
T4
1.21B58.5%
T3
53.3M2.6%
T2
17.4M0.8%
T1
39.4M1.9%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
37.4M9.9%
T4
120.9M32.0%
T3
13.3M3.5%
T2
8.72M2.3%
T1
197.1M52.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
103.7K0.2%
Hero
5.05M9.1%
Tech
31.3M56.3%
Building
19.1M34.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 8.67B
- RSS assisted
- 93.3K
Scan history
2 scans · Jul 11, 2026 05:11 UTC → Jul 12, 2026 16:47 UTC
Power55.6M
Kill points2.07B
Deaths19.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 16:47 UTC | #2864 | 55.6M | +29.4K | - | - | - |
| Jul 11, 2026 05:11 UTC | #2864 | 55.6M | first scan on record | |||