← Kingdom #1911 leaderboard

SENATVRᴹᴳ

[=EA=] Empire Ascend

as of Jul 13, 2026 02:22 UTC

Kingdom
#1911
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
64190032
Power
103.5M
#6 / 256 by power
Top 81% among 100-200M
Kill Points
4.71B
#7 / 256 by KP
Top 61% among 100-200M
Deaths
22.5M
#12 / 256 by deaths
Top 70% among 100-200M
Kills
592.6M
Healing
472.5M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 3%Top 61%Top 4%
DeathsTop 5%Top 70%Top 6%
PowerTop 3%Top 81%Top 3%

Efficiency

KP per heal
10.0
kill points earned per unit healed
Kill / heal ratio
1.25
total kills vs healing
T4+T5 kill share
55.3%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.69B57.2%
T4
1.93B40.9%
T3
25.2M0.5%
T2
11.3M0.2%
T1
50.6M1.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
134.7M22.7%
T4
192.8M32.5%
T3
6.31M1.1%
T2
5.64M1.0%
T1
253.2M42.7%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
44.5M43.0%
Hero
8.27M8.0%
Tech
31.3M30.3%
Building
19.4M18.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
38.4B
RSS assisted
171.1K

Scan history

3 scans · Jul 11, 2026 02:01 UTC Jul 13, 2026 02:22 UTC
Power103.5M
Jul 11, 2026 02:01 UTC - 103,395,903Jul 12, 2026 01:18 UTC - 103,427,903Jul 13, 2026 02:22 UTC - 103,459,903
Kill points4.71B
Jul 11, 2026 02:01 UTC - 4,709,273,968Jul 12, 2026 01:18 UTC - 4,709,273,968Jul 13, 2026 02:22 UTC - 4,709,273,968
Deaths22.5M
Jul 11, 2026 02:01 UTC - 22,509,810Jul 12, 2026 01:18 UTC - 22,509,810Jul 13, 2026 02:22 UTC - 22,509,810
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 02:22 UTC#1911103.5M+32K--+284
Jul 12, 2026 01:18 UTC#1911103.4M+32K--+368
Jul 11, 2026 02:01 UTC#1911103.4Mfirst scan on record