SENATVRᴹᴳ
[=EA=] Empire Ascend
as of Jul 13, 2026 02:22 UTC
- Kingdom
- #1911
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 64190032
Power
103.5M
#6 / 256 by power
Top 81% among 100-200M
Kill Points
4.71B
#7 / 256 by KP
Top 61% among 100-200M
Deaths
22.5M
#12 / 256 by deaths
Top 70% among 100-200M
Kills
592.6M
Healing
472.5M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 61% | Top 4% |
| Deaths | Top 5% | Top 70% | Top 6% |
| Power | Top 3% | Top 81% | Top 3% |
Efficiency
- KP per heal
- 10.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.25
- total kills vs healing
- T4+T5 kill share
- 55.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.69B57.2%
T4
1.93B40.9%
T3
25.2M0.5%
T2
11.3M0.2%
T1
50.6M1.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
134.7M22.7%
T4
192.8M32.5%
T3
6.31M1.1%
T2
5.64M1.0%
T1
253.2M42.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
44.5M43.0%
Hero
8.27M8.0%
Tech
31.3M30.3%
Building
19.4M18.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 38.4B
- RSS assisted
- 171.1K
Scan history
3 scans · Jul 11, 2026 02:01 UTC → Jul 13, 2026 02:22 UTC
Power103.5M
Kill points4.71B
Deaths22.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 02:22 UTC | #1911 | 103.5M | +32K | - | - | +284 |
| Jul 12, 2026 01:18 UTC | #1911 | 103.4M | +32K | - | - | +368 |
| Jul 11, 2026 02:01 UTC | #1911 | 103.4M | first scan on record | |||