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[29TT] Toxic Templars

as of Jul 16, 2026 20:10 UTC

Kingdom
#3597
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
64209344
Power
126.3M
#1 / 179 by power
Top 23% among 100-200M
Kill Points
5.02B
#6 / 179 by KP
Top 58% among 100-200M
Deaths
26.9M
#4 / 179 by deaths
Top 58% among 100-200M
Kills
337.4M
Healing
464.4M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 4%Top 58%Top 3%
DeathsTop 3%Top 58%Top 4%
PowerTop 1%Top 23%Top 1%

Efficiency

KP per heal
10.8
kill points earned per unit healed
Kill / heal ratio
0.73
total kills vs healing
T4+T5 kill share
94.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.61B71.9%
T4
1.38B27.6%
T3
20.2M0.4%
T2
5.22M0.1%
T1
2.17M0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
180.5M53.5%
T4
138.4M41.0%
T3
5.06M1.5%
T2
2.61M0.8%
T1
10.9M3.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
69M54.6%
Hero
6.64M5.3%
Tech
31.3M24.8%
Building
19.4M15.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
33.7B
RSS assisted
186.3K

Scan history

3 scans · Jul 11, 2026 08:03 UTC Jul 16, 2026 20:10 UTC
Power126.3M
Jul 11, 2026 08:03 UTC - 126,232,274Jul 11, 2026 16:17 UTC - 126,232,274Jul 16, 2026 20:10 UTC - 126,317,454
Kill points5.02B
Jul 11, 2026 08:03 UTC - 5,020,932,202Jul 11, 2026 16:17 UTC - 5,020,932,202Jul 16, 2026 20:10 UTC - 5,020,932,202
Deaths26.9M
Jul 11, 2026 08:03 UTC - 26,864,939Jul 11, 2026 16:17 UTC - 26,864,939Jul 16, 2026 20:10 UTC - 26,864,939
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 16, 2026 20:10 UTC#3597126.3M+85.2K--+82.2K
Jul 11, 2026 16:17 UTC#3597126.2M---+4.70K
Jul 11, 2026 08:03 UTC#3597126.2Mfirst scan on record