QISOR X
[=EA=] Empire Ascend
as of Jul 13, 2026 02:22 UTC
- Kingdom
- #1911
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 64256342
Power
88.9M
#19 / 256 by power
Top 29% among 70-100M
Kill Points
2.65B
#13 / 256 by KP
Top 33% among 70-100M
Deaths
22.5M
#13 / 256 by deaths
Top 32% among 70-100M
Kills
341.2M
Healing
331.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 33% | Top 6% |
| Deaths | Top 6% | Top 32% | Top 6% |
| Power | Top 8% | Top 29% | Top 6% |
Efficiency
- KP per heal
- 8.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.03
- total kills vs healing
- T4+T5 kill share
- 46.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.06B77.8%
T4
542.8M20.5%
T3
5.82M0.2%
T2
4.53M0.2%
T1
36M1.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
103.1M30.2%
T4
54.3M15.9%
T3
1.46M0.4%
T2
2.27M0.7%
T1
180M52.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
31.4M35.4%
Hero
6.76M7.6%
Tech
31.3M35.3%
Building
19.4M21.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 42.4B
- RSS assisted
- 57.9K
Scan history
3 scans · Jul 11, 2026 02:01 UTC → Jul 13, 2026 02:22 UTC
Power88.9M
Kill points2.65B
Deaths22.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 02:22 UTC | #1911 | 88.9M | -29.9K | - | - | +2.05K |
| Jul 12, 2026 01:18 UTC | #1911 | 88.9M | - | - | - | +3.57K |
| Jul 11, 2026 02:01 UTC | #1911 | 88.9M | first scan on record | |||