盜㐅红笺
[AL81] BabyShark
as of Jul 13, 2026 05:45 UTC
- Kingdom
- #1881
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 64353703
Power
49.9M
#34 / 88 by power
Top 1% among 25-50M
Kill Points
387.6M
#22 / 88 by KP
Top 4% among 25-50M
Deaths
16M
#19 / 88 by deaths
Top 2% among 25-50M
Kills
32M
Healing
50.8M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 25% | Top 4% | Top 14% |
| Deaths | Top 22% | Top 2% | Top 9% |
| Power | Top 39% | Top 1% | Top 19% |
Efficiency
- KP per heal
- 7.6
- kill points earned per unit healed
- Kill / heal ratio
- 0.63
- total kills vs healing
- T4+T5 kill share
- 75.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
285.2M73.6%
T4
98.2M25.3%
T3
1.60M0.4%
T2
1.24M0.3%
T1
1.37M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
14.3M44.6%
T4
9.82M30.7%
T3
399K1.2%
T2
619.6K1.9%
T1
6.85M21.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
11M22.1%
Hero
3.28M6.6%
Tech
19.2M38.5%
Building
16.4M32.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 20.5B
- RSS assisted
- 17.3K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.