King of alb
[W-N2] Guilty Bunnies
as of Jul 13, 2026 01:10 UTC
- Kingdom
- #1913
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 64433739
Power
89.3M
#10 / 249 by power
Top 27% among 70-100M
Kill Points
4.96B
#1 / 249 by KP
Top 14% among 70-100M
Deaths
24.8M
#17 / 249 by deaths
Top 25% among 70-100M
Kills
331.2M
Healing
304.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 14% | Top 3% |
| Deaths | Top 7% | Top 25% | Top 5% |
| Power | Top 5% | Top 27% | Top 6% |
Efficiency
- KP per heal
- 16.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.09
- total kills vs healing
- T4+T5 kill share
- 90.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.92B78.9%
T4
1.04B20.9%
T3
2.63M0.1%
T2
1.76M0.0%
T1
6.06M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
195.9M59.1%
T4
103.5M31.3%
T3
658.6K0.2%
T2
879.8K0.3%
T1
30.3M9.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
30.2M33.8%
Hero
8.45M9.5%
Tech
31.3M35.1%
Building
19.4M21.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 21.9B
- RSS assisted
- 100K
Scan history
3 scans · Jul 11, 2026 01:57 UTC → Jul 13, 2026 01:10 UTC
Power89.3M
Kill points4.96B
Deaths24.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 01:10 UTC | #1913 | 89.3M | -25.6K | - | - | - |
| Jul 11, 2026 20:32 UTC | #1913 | 89.4M | - | - | - | - |
| Jul 11, 2026 01:57 UTC | #1913 | 89.4M | first scan on record | |||