ᅟᅟᅟᅠᅟᅟᅟᅠᅟLuts T
[~SOD] 88 dea
as of Jul 12, 2026 05:35 UTC
- Kingdom
- #3588
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 64513213
Power
107.5M
#4 / 395 by power
Top 64% among 100-200M
Kill Points
2.87B
#8 / 395 by KP
Top 76% among 100-200M
Deaths
20.9M
#10 / 395 by deaths
Top 75% among 100-200M
Kills
278M
Healing
259.2M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 76% | Top 5% |
| Deaths | Top 3% | Top 75% | Top 6% |
| Power | Top 2% | Top 64% | Top 2% |
Efficiency
- KP per heal
- 11.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.07
- total kills vs healing
- T4+T5 kill share
- 62.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.16B75.2%
T4
667.3M23.3%
T3
15.3M0.5%
T2
8.88M0.3%
T1
19M0.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
107.8M38.8%
T4
66.7M24.0%
T3
3.84M1.4%
T2
4.44M1.6%
T1
95.2M34.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
51.2M47.6%
Hero
5.60M5.2%
Tech
31.3M29.2%
Building
19.4M18.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 31.4B
- RSS assisted
- 72K
Scan history
2 scans · Jul 11, 2026 16:23 UTC → Jul 12, 2026 05:35 UTC
Power107.5M
Kill points2.87B
Deaths20.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 05:35 UTC | #3588 | 107.5M | +5.75K | - | - | +1.60K |
| Jul 11, 2026 16:23 UTC | #3588 | 107.5M | first scan on record | |||