BAKCOP 4
[70-3] 2970 farm -3
as of Jul 11, 2026 14:09 UTC
- Kingdom
- #2970
- Civilization
- Civ 6
- Town Center
- TC 21
- VIP
- Level 0
- Governor ID
- 64526134
Power
3.30M
#42 / 46 by power
Top 72% among <25M
Kill Points
3.68M
#28 / 46 by KP
Top 17% among <25M
Deaths
236.2K
#33 / 46 by deaths
Top 42% among <25M
Kills
1.82M
Healing
1.34M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 61% | Top 17% | Top 45% |
| Deaths | Top 72% | Top 42% | Top 62% |
| Power | Top 92% | Top 72% | Top 82% |
Efficiency
- KP per heal
- 2.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.36
- total kills vs healing
- T4+T5 kill share
- 5.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
00.0%
T4
962.8K26.2%
T3
803.2K21.9%
T2
1.78M48.5%
T1
126.4K3.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
00.0%
T4
96.3K5.3%
T3
200.8K11.0%
T2
891.4K49.0%
T1
632.2K34.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
721.2K21.9%
Hero
450.1K13.7%
Tech
623.8K18.9%
Building
1.50M45.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 319.4M
- RSS assisted
- 4.02K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.