← Kingdom #2690 leaderboard

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[2690] TRAP VIBE

as of Jul 16, 2026 19:41 UTC

Kingdom
#2690
Civilization
Civ 10
Town Center
TC 25
VIP
Level 0
Governor ID
64663163
Power
84.2M
#64 / 709 by power
Top 45% among 70-100M
Kill Points
14.3B
#6 / 709 by KP
Top 1% among 70-100M
Deaths
28.5M
#25 / 709 by deaths
Top 17% among 70-100M
Kills
825.8M
Healing
508.7M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 1%Top 1%Top 1%
DeathsTop 4%Top 17%Top 4%
PowerTop 10%Top 45%Top 7%

Efficiency

KP per heal
28.1
kill points earned per unit healed
Kill / heal ratio
1.62
total kills vs healing
T4+T5 kill share
97.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
12.5B87.4%
T4
1.78B12.4%
T3
14.7M0.1%
T2
4.83M0.0%
T1
3.56M0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
624.4M75.6%
T4
177.5M21.5%
T3
3.67M0.4%
T2
2.41M0.3%
T1
17.8M2.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
25.6M30.4%
Hero
7.87M9.3%
Tech
31.3M37.2%
Building
19.4M23.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
32B
RSS assisted
408.3K

Scan history

3 scans · Jul 11, 2026 04:35 UTC Jul 16, 2026 19:41 UTC
Power84.2M
Jul 11, 2026 04:35 UTC - 109,861,319Jul 12, 2026 03:25 UTC - 109,887,379Jul 16, 2026 19:41 UTC - 84,176,311
Kill points14.3B
Jul 11, 2026 04:35 UTC - 14,182,317,619Jul 12, 2026 03:25 UTC - 14,182,317,619Jul 16, 2026 19:41 UTC - 14,286,208,429
Deaths28.5M
Jul 11, 2026 04:35 UTC - 26,383,720Jul 12, 2026 03:25 UTC - 26,383,720Jul 16, 2026 19:41 UTC - 28,531,901
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 16, 2026 19:41 UTC#269084.2M-25.7M+103.9M+2.15M+1.35M
Jul 12, 2026 03:25 UTC#2690109.9M+26.1K--+14.7K
Jul 11, 2026 04:35 UTC#2690109.9Mfirst scan on record