x x 1994
[2690] TRAP VIBE
as of Jul 16, 2026 19:41 UTC
- Kingdom
- #2690
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 64663163
Power
84.2M
#64 / 709 by power
Top 45% among 70-100M
Kill Points
14.3B
#6 / 709 by KP
Top 1% among 70-100M
Deaths
28.5M
#25 / 709 by deaths
Top 17% among 70-100M
Kills
825.8M
Healing
508.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 1% | Top 1% |
| Deaths | Top 4% | Top 17% | Top 4% |
| Power | Top 10% | Top 45% | Top 7% |
Efficiency
- KP per heal
- 28.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.62
- total kills vs healing
- T4+T5 kill share
- 97.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
12.5B87.4%
T4
1.78B12.4%
T3
14.7M0.1%
T2
4.83M0.0%
T1
3.56M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
624.4M75.6%
T4
177.5M21.5%
T3
3.67M0.4%
T2
2.41M0.3%
T1
17.8M2.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
25.6M30.4%
Hero
7.87M9.3%
Tech
31.3M37.2%
Building
19.4M23.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 32B
- RSS assisted
- 408.3K
Scan history
3 scans · Jul 11, 2026 04:35 UTC → Jul 16, 2026 19:41 UTC
Power84.2M
Kill points14.3B
Deaths28.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 19:41 UTC | #2690 | 84.2M | -25.7M | +103.9M | +2.15M | +1.35M |
| Jul 12, 2026 03:25 UTC | #2690 | 109.9M | +26.1K | - | - | +14.7K |
| Jul 11, 2026 04:35 UTC | #2690 | 109.9M | first scan on record | |||