F Ú S O
[65KD] King's Death
as of Jul 11, 2026 12:41 UTC
- Kingdom
- #2465
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 64752602
Power
80.3M
#30 / 250 by power
Top 60% among 70-100M
Kill Points
5.84B
#3 / 250 by KP
Top 11% among 70-100M
Deaths
36.5M
#2 / 250 by deaths
Top 6% among 70-100M
Kills
521.6M
Healing
305.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 11% | Top 3% |
| Deaths | Top 1% | Top 6% | Top 2% |
| Power | Top 12% | Top 60% | Top 9% |
Efficiency
- KP per heal
- 19.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.71
- total kills vs healing
- T4+T5 kill share
- 79.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.11B53.3%
T4
2.60B44.6%
T3
78.2M1.3%
T2
34.2M0.6%
T1
13.8M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
155.7M29.8%
T4
260.4M49.9%
T3
19.6M3.7%
T2
17.1M3.3%
T1
68.8M13.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
21.9M27.3%
Hero
7.70M9.6%
Tech
31.3M39.0%
Building
19.4M24.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 29.8B
- RSS assisted
- 217.8K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.